As seen in PikPok's Into The Dead 2 as part of the Ghostbusters themed Event.
http://pikpok.com/games/into-the-dead-2/
I was responsible for the modelling and texturing of the characters.
Modelling and texturing of the Particle Thrower and Meson Collider.
Texturing of the Proton Pistols, Shock Blast Emitter and Boson Caster.
Concept, animation and additional modelling by the talented team at PikPok.
Presented in Marmoset Toolbag 3