Flintlock: The Siege of Dawn - Weapons

Captured in UE4.
I was responsible for the high poly, low poly, UVs, baking, textures, engine implementation, and lighting/presentation.
Champions Pistol high poly by Kurt Butler https://www.artstation.com/kurtbutler

Concepts by:
Jack Bronswijk - https://www.artstation.com/jack_bronswijk
Shauna Lane - https://www.artstation.com/sforzando
Stuart Whittaker - https://www.artstation.com/stuartwhittaker